Production sprint 1.1
We started the first production sprint this week. This means we leave the prototype behind and start making the final product.
We started with planning all the tasks we could possibly come up with for our project, from high priority tasks to small things that aren't necessary in the immediate future. because of this we came across the following questions:
- Which tasks do we need to complete?
- What tasks are important?
- Can we do all the tasks in the given time frame?
- Who's going to do which tasks?
We came up with a lot of tasks to do for the team. Next up was deciding which ones were important. We'd like to have the characters finished as soon as possible but the environment has to be made as well. The programmers prioritised making the code fresh and clean so they have a stable point to begin building on it.
We have put the tasks in a backlog on HacknPlan so we can make a schedule of what we can make the coming three weeks. For some tasks it is possible that they end up in the next production sprint. We also divided the work between us so everyone has important tasks to do.
Until next week!
Files
Get [Group 13] Prison Chores
[Group 13] Prison Chores
Prisoners have laundry too
Status | In development |
Authors | ErnestPattijn, Thomas_Ba, TheFlyingPenguin, thomasameye, LiefPiejn |
Genre | Action |
Tags | 3D, Casual, Fast-Paced, party-game, prison, Split Screen |
Languages | English |
More posts
- Prison ChoresJun 17, 2018
- Production sprint 2.4May 16, 2018
- Production sprint 2.3May 09, 2018
- Production sprint 2.2Apr 25, 2018
- Production sprint 2.1Apr 18, 2018
- Production sprint 1.3Mar 28, 2018
- Production sprint 1.2Mar 21, 2018
- PrototypingMar 07, 2018
- Welcome to Prison Chores!Feb 27, 2018
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