Production sprint 1.3
Production sprint 1 week 3
With the feedback we received last week we continued working on the project. We added meshes and textures in the level. Solved some problems with the camera and many little tweaks.
We modelled and textured wall panels that are 2 meters wide and made them tileable, same goes for the windowed walls. For the bridges, stairs, cells, we created a trim texture, which we'll be able to use for other assets too.
We also put some props in the level like a washing machine, for the gameplay, and a table, as an obstacle, to fill the level a bit. Keep in mind that this is not the final version of the level. some rooms need to be altered.
We also resolved some issues with the camera while playing. The camera won't clip through walls when you turn the camera when you're near them etc.
Our programmers created an outline shader as well, to replace the halo effect we had in place for the prototype.
Our character artist continued working on his guard model as well. He remodeled a lot of his previous models to suit the animations better.
See you next week!
Get [Group 13] Prison Chores
[Group 13] Prison Chores
Prisoners have laundry too
Status | In development |
Authors | ErnestPattijn, Thomas_Ba, TheFlyingPenguin, thomasameye, LiefPiejn |
Genre | Action |
Tags | 3D, Casual, Fast-Paced, party-game, prison, Split Screen |
Languages | English |
More posts
- Prison ChoresJun 17, 2018
- Production sprint 2.4May 16, 2018
- Production sprint 2.3May 09, 2018
- Production sprint 2.2Apr 25, 2018
- Production sprint 2.1Apr 18, 2018
- Production sprint 1.2Mar 21, 2018
- Production sprint 1.1Mar 14, 2018
- PrototypingMar 07, 2018
- Welcome to Prison Chores!Feb 27, 2018
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